About Amaurote 128. Hello guys. Ripek and Ooz did the fantastic job - they created beautiful graphics full of details and 60-70' feeling. So The first opportunity to spread the game was ABBUC. But the game was too "identical" to the previous released versions: original Amaurote and fan speed-up version Amaurote+. The second opportunity appeared directly on SV2k13, after talk with xxl who almost pushed me to release the game ot this event. The game released on SV2k13: Amaurote 128 (128).xex This game is buggy - some Districts do not work. However I have just created the fixed version - every district works perfectly. Amaurote 128 Fixed (128).xex But this is not the end! In the near future you 'll find there: Amaurote 128 Final (128).xex with additional inter-scene beautiful pics. Involved persons: Pickford Brothers and David Whittaker - original version Jakub Husak, Kaz - speedup version Amaurote+ Ripek, Ooz, Piesiu (as info dealer and advice man :D) - speedup and gfx-extended Amaurote 128 Happy playing Jakub Husak PS. Everybody, who suggested me to write some music to add to the game and I said - nah-nah - please take into consideration that I'm not a David Whittaker class of composer. I would only destroy things :)