Montezuma's Revenge Remake
By Bad Mouse Digital Art 
www.badmouse.cl

Readme File:
08/08/2008

1.System requirements:

Operating System: Microsoft Windows® 2000/XP/Vista
Processor: 1GHz or more.
Memory RAM: 256Mb (512Mb Recomended)
Vídeo Card: Compatible DirectX® 7.0 with 32Mb of memory.
Sound Card: Compatible DirectX 7.0
DirectX Version: DirectX 7.0
Peripherals: Keyboard ( Optional : Mouse, Joy )

2. Updates/fixes on version 1.2:

- Added support to Anisotropic filter.
- Improved visual FX.
- Added shadow to enemies.
- Fixed some glitches on maps 06, 67 and 43.
- The Texture system has been improved. ( Better and faster )
- When Panama Joe die, The enemies return to his original position. ( Like the original Montezuma's Revenge )
- Added support for many resolutions.
- Fixed some minors problems in the music system.
- Improved design in maps 8,18,17,43,54 and 84. ( The design is like the original Montezuma's Revenge )
- Fixed a error in the timer of "fake floors".
- Added Mouse cursor when you use the Mouse to control Panama Joe.
- Great improved in particle system. ( Better performance )
- In the Easy and Super Easy Modes is more easy jump enemies and Panama Joe have more lives.
- Fixed some problems in animation.
- Added text help in the first map. ( Controls )
- Fixed some quality problems in the UI.
- Fixed error in ON/OFF Blur option.
- The torch can't turn on in levels without dark.
- Adjusted light of Torch.
- Fixed a problem with spiders. In some cases, the spider fall without reason from the stairs.
- Improved AI in spiders.
- Fixed immunity when Panama Joe touches a "Killer Chain".
- Added some particle effect when Panama Joe runs.
- Increased speed when Panama Joe runs.
- When a map is in total darkness, The enemies are visible. ( Like Original Montezuma's )
- When a map is in total darkness, Panama Joe are visible. ( Like Original Montezuma's )
- Added warning of turn on the torch when the map is dark.
- improvements in system of packets.
- improvements in Map loading.
- Several improvements in the code.
- Improved texture filters. ( More performance )
- Interface Improved.

2.Debug Mode:

If you whant to start the debug mode you have to add to the command line the command /debug.
- Press F12 to see the debug screen.
- To activate/deactivate WireFire press F11.
- To take a screenshot press F9.
- To loose one life press Supr.

3.Video Cards tested:

Video Cards:
Nvidia GeForce 2 MX
Nvidia GeForce 4 MX
Nvidia GeForce 4 TI4600
Nvidia GeForce FX 5200
Nvidia GeForce FX 5600
Nvidia GeForce Go 6400
Nvidia 6600
Nvidia 6800
Nvidia GeForce 7600
Nvidia GeForce 7800
Nvidia GeForce 8800

ATI Mobile 16mb
ATI Radeon 9550

Chip Intel I815
Chip Intel 855
S3 prosavage DDR
                                 