Usage:
PicMixer [filename.bmp | window] [parameters]

Example: PicMixer window /exact /width=256 /height=240 /mode1=9 /mode2=8 /threshold=1 /color1=6 /color2=0 /window_x=5 /window_y=5

PicMixer supports as input files only BMPs.
Instead of input file name use the word 'window' for interactive mode. 

Common parameters:
	/mode1=val - Atari graphics mode for even lines
	/mode2=val - Atari graphics mode for odd lines

	Available modes: 8 9 10 11 15. The default mix is: 15 11.

	/width=val - bitmap width
	/height=val - height width
	/exact - if you don't want to average colors on different modes
	/threshold - 0-15 brightness threshold for gr.8. Pixels below that get color2
	/color1 - sets color register (in this version only for gr.8)
	/color2 - sets color register (in this version only for gr.8)

/param1 and /param2 are color options for selected modes #1 and #2 (this will be changed in the future)
  For mode 15: color 0-15 (default: 0 - grey) 
  For mode 11: color replacement for grays 0-15 (default: 8 - blue) 
  For mode 10: brightness 0-15 (default: 7 - average) 
  For mode 9:  color 0-15 (default: 0 - grey) 

Parameters for interactive mode:

	/zoom=value - sets zoom for the window (default=2)
	/window_x - x position of bitmap in locked window 
	/window_y - y position of bitmap in locked window
	
The mixer uses the laoo.act file as a palette. Replace it with other file for a different palette. For the best effect increase Contrast and Saturation in the input file twice.
PicMixer generates pic.bin file with the memory data for the screen.
