
      PIXELATED PUZZLE

(c) 2019 by Victor Parada

Identify the missing piece and
solve the classic sliding puzzle
in the minimum amount of moves.

Game written for NOMAM's
10-liners BASIC contest.

Requires:
- Atari XL/XE (or emulator)
- TurboBASIC XL
- Joystick

Load instructions:
- Boot PIXPUZ.ATR disk
- Wait for READY prompt
- Type: E."D:PIXPUZ.LST"
- Wait for READY prompt
- Type: RUN

Game Instructions:
- Memorize the image.
- Press the button to shuffle.
- Use the joystick to solve.
- Press the button to play again.

Editor Instructions:
- RUN "D:ED"
- Use the joystick to move the
  pointer and the button to draw
  a pixel with selected color.
- Use the keyboard to:
  1-4: select current color
  N: select file number 0 to 9.
  S: save to "D:n.DAT".
  L: load from "D:n.DAT".
  W: write init to "D:n.LST".
  arrow: shift image.
  F: fill area with selected color.
  C: change color w/joystick&button.
  I: swap current color w/selection.
  D: delete image.
  U: undo last keyboard command.
- Use DOS to rename n.DAT and n.LST
  to any name you want.
- To fix a puzzle, rename *.DAT
  file to 0-9.DAT and load in editor.
- To play: LOAD "D:PP" then
  ENTER "D:n.LST" and RUN
- You can SAVE "D:mypuzzle"

Menu Maker Instructions:
- Put up to 63 *.DAT files in disk 1.
- RUN "D:MM"
- It will generate file MENU.LST
- Type NEW, then ENTER "D:MENU.LST"
  and RUN

