atarionline.pl Super Mario Bros na C64 - Forum Atarum

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Vanilla 1.1.4 jest produktem Lussumo. Więcej informacji: Dokumentacja, Forum.

    • 1: CommentAuthortebe
    • CommentTime24 Sep 2019
     
    sid2gumby
    sid2pokey
    • 2: CommentAuthoremkay
    • CommentTime24 Sep 2019
     
    Tebe

    can you use them in games... ingame, not just the title?
    • 3:
       
      CommentAuthormiker
    • CommentTime24 Sep 2019
     
    Nibbly uses sid2pokey. Yes, ingame too.
    Second one - well why not? :)
    • 4: CommentAuthoremkay
    • CommentTime24 Sep 2019
     
    1:0 for Miker :)

    The Player is usable in restricted games.
    • 5:
       
      CommentAuthormiker
    • CommentTime25 Sep 2019
     
    I think it's usable in any game without special sprite routines and/or other time-critical ones. Really, no rocket science here. :)
    • 6: CommentAuthoremkay
    • CommentTime25 Sep 2019
     
    Isn't it using a higher replaying speed ?
    • 7: CommentAuthorsolo/ng
    • CommentTime26 Sep 2019
     
    a what?
    • 8:
       
      CommentAuthormiker
    • CommentTime27 Sep 2019
     
    Small example (rather known). With raster-times:
    • 9: CommentAuthoremkay
    • CommentTime27 Sep 2019
     
    So, if it is possible to do that, it somehow must be possible to extract the notes, sort them per channel and to write the information of wich transformation is used (Pitch Portamento, Note Portamento, value of changing and so on) . Put that to a tracker and then allow to optimize things.
    • 10:
       
      CommentAuthorDracon
    • CommentTime27 Sep 2019 zmieniony
     
    A couple years ago, there was being prepared a mini-tracker for SID-sounds in Atari 8-bit computer by Swiety/ZELAX, but unfortunately, it wasn't never finished... :(
    • 11:
       
      CommentAuthorCOR/ira4
    • CommentTime30 Sep 2019 zmieniony
     
    WERSJA JIL

    • 12:
       
      CommentAuthorKaz
    • CommentTime30 Sep 2019
     
    To pasuje do tego wątku, który ostatnio zaniedbałeś :D

    ->link<-
    • 13:
       
      CommentAuthorCOR/ira4
    • CommentTime1 Oct 2019
     
    miałem dylemat gdzie to wrzucić :-) ,ale Mario to coś za Atari nie przepada , i kit mu za to w oko .
    • 14:
       
      CommentAuthorKaz
    • CommentTime1 Oct 2019
     
    Mario temu nie winny, tylko to pazerne Nintendo. Winisz szarego pracownika za błędy zarządu :)
    • 15: CommentAuthorgorgh
    • CommentTime1 Oct 2019
     
    Mario trafił do friendzone- kocham cię, ale jak przyjaciela