atarionline.pl Yet Unnamed Atari Project - Forum Atarum

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      • 1:
         
        CommentAuthoriggy1981
      • CommentTime14 Sep 2012 16:09
       
      Hi there. I'm happy to be here on this great site dedicated to Atari. Here are few "concepts" :) that I found some time ago, it was drawn by me some 12 or more years. I was planning something like this for PC and it was later scrapped because of the lack of programming skills on PC. So When I found these I decided I try to make it on A8. Basic, maybe TB ar AdvanBasic. It is a concept for and adventure "3d like" game.
      • 2:
         
        CommentAuthoranonymus
      • CommentTime14 Sep 2012 20:09
       
      not much to see. anyway, good luck!
      • 3:
         
        CommentAuthorMaW
      • CommentTime14 Sep 2012 22:09
       
      Hi Iggy, are you pc-programmer ? So try cc65 ->link<- !
      • 4:
         
        CommentAuthoriggy1981
      • CommentTime14 Sep 2012 23:09
       
      Nice one !! C++ on Atari looks fine. :) Thanks. I wasn't aware of C being able to use on Atari.
      • 5:
         
        CommentAuthoriggy1981
      • CommentTime16 Oct 2012 08:10
       
      Some pictures...

      Game



      Room editor

      • 6: CommentAuthoremkay
      • CommentTime16 Oct 2012 08:10 zmieniony
       
      Not sure how far your knowledge is about the Atari.

      Seing the sketches in square, and the A8 screens side a side, you use the 2:1 mode?
      If you change to the 1:1 mode(*) in 160x120 resolution, you get more free resources, the aspect ratio is correct, and the CPU runs quite faster, resulting in up to 3 times faster screenhandling.

      * GR. 7 with changes in the displaylist for showing 120 lines instead of 96 lines.

      This would also allow enhancements for a full working game, just like digisounds during gameplay, a lots of colour enhancements, and so on...
      • 7:
         
        CommentAuthoriggy1981
      • CommentTime16 Oct 2012 09:10
       
      im using gr.9. 80x192 currently. thats why there is the square so stretched in the editor (editor runs in 320x192 gr,8). I wasnt thinking about it to use such mode. But mode that you describe is software driven mode. gr7 has a res of 160x96. I'm not as much skilled to do it so, im using only turbo basic. Is it possible to change the number of lines from 96 to 120 also in TB Xl ?
      • 8:
         
        CommentAuthorpirx
      • CommentTime16 Oct 2012 22:10
       
      It is pretty easy, but more difficult if you are going to use system or TB DRAWTO, PLOT and similar commands.