atarionline.pl #FujiNet Game idea - a multi-player Scorched Earth - Forum Atarum

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    1.  
      How about a multi-player version of Scorched Earth? ;)
      • 2: CommentAuthorpin
      • CommentTime15 Jun 2021 20:06
       
      pomysł dobry, choć taki multiplayer pod rozdzielczość ekranu Atari może się nie udać. Chyba, że vbxe i 640x192.
      • 3:
         
        CommentAuthorpirx
      • CommentTime15 Jun 2021 22:06
       
      @Thomas
      Absolutely, I have a version of scorched earth that is definitely expandable to Fujinet: ->link<-
      I am working on a much simpler game now as a jump board to learn fujinet.
      Our scorch is relatively clean, I mean it should be quite possible to add multiplayer over the net.
      There are few details I am not sure about, like displaying real time changes in barrel angles and synchronization of randomized values between players, but I still have a long way to get to this point.
    2.  
      @pirx
      how about making such a responsibility to the server?
      1. producing random value
      2. measuring the passing time
    3.  
      oooo, source code! Gonna have a look at this! :)

      -Thom
      • 6:
         
        CommentAuthorKaz
      • CommentTime17 Jun 2021 14:06
       
      Gra Gorgha w statki przez FujiNet wygląda coraz lepiej:

    4.  
      @pirx - What do I need to compile scorch_src? ;)

      -Thom
      • 8:
         
        CommentAuthorpirx
      • CommentTime17 Jun 2021 18:06
       
      just mads, buuuuuuut it might be missing header files, checking
      • 9:
         
        CommentAuthorpirx
      • CommentTime17 Jun 2021 19:06
       
      fixed ;)
      works with the latest, freshly compiled mads, just

      mads program.asm