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Vanilla 1.1.4 jest produktem Lussumo. Więcej informacji: Dokumentacja, Forum.

    • 1: CommentAuthoremkay
    • CommentTime27 Feb 2024
     
    mixing styles :D

    • 2: CommentAuthoremkay
    • CommentTime29 Feb 2024
     
    Some sorted chaos ;)

    I wonder what musicians could do with all those resources ;)



    • 3: CommentAuthoremkay
    • CommentTime4 Mar 2024 zmieniony
     
    seems, if you don't like this type of PoKey Music, you must be a PoKey tune fan ;)

    • 4:
       
      CommentAuthormav
    • CommentTime5 Mar 2024
     
    Clicking these is my guilty pleasure. Im always thinking "maybe this time", and yet never it was.
    • 5: CommentAuthoremkay
    • CommentTime5 Mar 2024
     
    Still timing differences in the emulation. Sharp timing is always a littel different inside the editor. So in the editor the timing is more lose than in Altirra which causes cancelling where it could be solved , if the timing is the same inside the editor ....;)
    No one knows why this happens...

    • 6: CommentAuthoremkay
    • CommentTime5 Mar 2024
     
    @mav no problem. I 'm just showing possibilities. Everyone may feel free to make the music he likes.... what are your projects?
    • 7: CommentAuthoremkay
    • CommentTime6 Mar 2024
     
    I wonder if sometimes the emulation will be fixed.
    As it still sounds different in RMT and Altirra.
    While Altirra itself is rather correct, it sound different when editing the tune...
    So some update to the timing for removing cancelling.
    Do you get the different drive of the main instrument ?
    Bass is somewhat louder and the kickbass plays "the other" Note.



    I wonder what musicians could do with all this...
    • 8: CommentAuthoremkay
    • CommentTime7 Mar 2024
     
    And a 3rd one...
    Termi meets Giana ;)


    • 9: CommentAuthoremkay
    • CommentTime9 Mar 2024 zmieniony
     
    Meanwhile I have to come to the conclusion that the only cause for detuned POKEY Music is that people Want the detuning.

    There is a 5 note shift in RMT 1.31 at 16 bit resolution.
    Plus some notes jump out of their range ...
    "Key G A B" is correct after moving the pith 5 up. But "C" turns into "C#" . Why do you people like that ?
    The 16 bit resolution is far more precise in the notes that SID. But people detune that intentional ?
    I wonder , if we really have musician using POKEY, as a Musician would have solved this stuff within some days.

    Here is some Upgrade to the last one....
    Still not perfect, as RMT 1.31 doesn't allow pitch manipulations in 16 Bit...

    • 10: CommentAuthoremkay
    • CommentTime10 Mar 2024
     
    Update on the 15kHz section.


    • 11: CommentAuthoremkay
    • CommentTime15 Mar 2024
     
    100 % PWM Control in real environmental circumstances...

    • 12: CommentAuthoremkay
    • CommentTime16 Mar 2024
     
    Seems the Windows recording adds a lot unwanted sidenoise.
    So here a tune using Altirra recording, wich drop the analyzer but the sound were correct...

    • 13: CommentAuthorCuzz
    • CommentTime17 Mar 2024
     
    ja wstawiłem do biosu nowy sposób kompresji grafiki i sprawdziłem na zybexie. Jest jeden kolor więcej i gierki są lepsze. Ja wam tego nie wy.tłumacze bo pisałem w kodzie maszynowym, ale teraz bardzo łatwo napisać grę
    • 14: CommentAuthoremkay
    • CommentTime17 Mar 2024
     
    Some Vid using "Corrscope" to show what's going on.
    Such a feature in Altirra would be marvelous.

  1.  
    @Cuzz: ???
    (Why no explanation ?)
    • 16: CommentAuthoremkay
    • CommentTime17 Mar 2024
     
    Don't forget, this is the 15kHz Mode.
    There is absolutely nothing comparable to this method in PoKey usage....



    • 17: CommentAuthoremkay
    • CommentTime21 Mar 2024
     
    POKEY'S PWM ....


    • 18:
       
      CommentAuthorCyprian
    • CommentTime24 Mar 2024
     
    Pokey z RTM bez użycia sampli, dla mnie kozak:


    A tu fajny bas:
    • 19: CommentAuthoremkay
    • CommentTime24 Mar 2024
     
    No Samples ? Playing POKEY at 4 or more updates per frame is sampling as the resulting frequencies were built on the sample rate, not just by using PoKey's generators.
    On the other hand.... If you provide some "DooM" clone using this ingame .... I might be convinced.
    • 20: CommentAuthoremkay
    • CommentTime24 Mar 2024
     
    3 channels 1 VBI... Still fun playing with PWM...





    At least you see the accuracy of the waveforms...
    • 21: CommentAuthoremkay
    • CommentTime26 Mar 2024
     
    Crunchy PWM sounds....

    • 22: CommentAuthoremkay
    • CommentTime29 Mar 2024 zmieniony
     
    Alternate Version
    • 23: CommentAuthoremkay
    • CommentTime29 Mar 2024
     
    And a special event release ;)


    • 24: CommentAuthoremkay
    • CommentTime6 Apr 2024 zmieniony
     
    That Corrscope thing is really nice, as it shows stable waveforms.
    So I made a new Title for my YT channel :D


    • 25:
       
      CommentAuthorpirx
    • CommentTime7 Apr 2024
     
    acquired taste :)
    • 26: CommentAuthoremkay
    • CommentTime7 Apr 2024
     
    @pirx
    Thanks. Nice to read..

    How about this one ?


    • 27: CommentAuthoremkay
    • CommentTime9 Apr 2024
     
    The real fun with POKEY is the tremendous spread of sound variation :)


    • 28: CommentAuthoremkay
    • CommentTime13 Apr 2024 zmieniony