Adam Gilmore needed only three channels to become Atari's World Champion until end of the world and one day longer. Of course without those ultra-hyper-mega sounds.
Adam Gilmore did at least some real and good tunes on the Atari. My edit has more basses inside than every tunes on Gilmore together.
I guess, you like the 16 bit bass-guitar sound used in his tunes. I chosed it this way, because the melodic part needs more attention. Also, there are still features missing in dxRMT. rensoupp tends to add stuff only , if he recognizes the issues. I could do a next edit of it, removing the tracker commands from the basses and make them typically stiff....
My edit has more basses inside than every tunes on Gilmore together.
I spit up monitor :D Record a video of this song again, but mute everything except bass.
If this is how all future works for POKEY are to sound, I see it badly.
I guess, you like the 16 bit bass-guitar sound used in his tunes.
I like any bass, and 16bit and not, but it must be.
I don't know if you've noticed, but Gilmore, Munns, Whitaker or Hubbard made great tunes on ''lousy'' sounds and that's what you want to listen to endlessly. This thing with ''ultra-hyper-mega'' crappy sounds, you can't even listen to the end.
If this is how songs sounded on Atari in the 80/90s, no one would remember POKEY today.
There surely are little new productions on Atari 8bit, but you can't call crap being nice, not bad or so. I, myself, made some crappy soft in the late 90s, bit it was what it was. A crap. Create and maybe once it won't be crap anymore.
What's really annoying in the Atari 8 bits scene is this nagging. I did 100s of POKEY tunes that have been named to be impossible at all. And the development always gets thwarted by "Oh, I don't like the music style" ...
Even if the tune is perfect , you find someone blaming "one second at 0.35 ... or elsewhere ...on the ears" .... Particular the last tune plays sounds that were still impossible to recreate for everyone of you. But .... it doesn't sound "as I like" ...
Think what you like... rensoupp also has recognized that POKEY programming doesn't really lack by the features of the chip...
@kaz The tune is not perfect. But it shows the potential of the possible. Now that dxRMT is supporting MOD Tracker commands, some real synth programming is available to the Atari. The tun IS NOT the C64 tune. It is the AMIGA 4 channel tune. And the tune plays real 4 channels. We really have some problem about "expectations". For some weird cause, people use the Atari but expect C64 sounds. What to say? The tune does something, SID seems not capable of. You have "bad moods" and "good moods" in the tune. Then the good mood, gets disturbed by some very evil. This is what the Amiga version clearly offers. And, it is given within the real small Atari, to replay this. The SID version is nice to listen, but this "good was suffering by an evil stroke" , you get in a minor task. And, it is possible , even if the software still misses essential features.
You probably don't care much about others opinions and that's fine. Have a fun writing your tracks but let us criticize if it sounds off. It may be technically flawless, which probably it is, it just lacks good melodies. But as I said before, have fun and improve :)
@kraczaj Why don't you create the perfect POKEY tunes, if you know it all?
Also: If something is "technically flawless", there is no point to blame. Not sure, what you're taste in "melodies" is, but 99% of the POKEY tunes miss the melodic part.
@kraczaj The funniest part of your post was : "You probably don't care much about others opinions and that's fine."
I'm actually doing ports of EVERY different available "music style" to possibly fit anyone's taste. I'd bet, you don't find anyone else on this planet doing anything near....
I judge what I hear. I don't know much about music and technical details, but I know if something sounds good to me or not. Emkay's songs are often interesting or have elements that I like (e.g. those sounds from 1.45 in the song above).
I really like Emkay's work because he tries to create something new and different. There are so many boring songs and copies on the demoscene... So if these are some kind of experiments, they should be treated as experiments, for example, the melody is of secondary importance.
Anyway, if I got such music for my games, it would still sound better than a significant part of the currently created "correct" songs. And in the 80s/90s? It would be a hit with unknown, strange sounds! :)
dxRMT could still be optimized. Forming the PWM pulses is still not "active", as the shaping of the Pulses needs to be correlated with the tracker commands .
@emkay - It's not my taste, I am just objective. I have musical education and I can really hear false tones. I appreciate looking for interesting and unusual sounds, but they have to harmonize together.
@Kaz, takim komentarzem utwierdzasz emkay'a, że jest 'dobrze' a nie jest. Z jego komentarza można wysnuć wniosek, że rosnąca ilość subskrybentów obniża jego poziom słuchu :)
@emkay Alex wrote what the problem is. MUSICAL TASTES HAVE NOTHING TO DO HERE. I like among others: Avenged Sevenfold, Deep Forest, Kitaro and KajaGooGoo, etc., and what about it?
XLent - pozwól, że sam określę, czy coś mi się podoba czy nie. Na szczęście nie muszę się doszukiwać "harmonii", koniecznie z poczuciem wyższości, więc mam łatwiej :).
@Kaz It's all about musical taste. There are given limits by the chip. Since VinsCool did the notation correction, POKEY music is as clean as it never has been before. Meanwhile I'm getting reactions from SID musicians how cool POKEY can sound and how to learn that.... But still two things have to be fixed. 1. We still need some "polycounter bass development tool" in any POKEY tracker. 2. The corellation of wavelength setting to the tracker commands.
@Kaz What does perfection really mean? There are tunes on my channel that were 100 % correct musically. But they sometimes get 0 likes. And there are tunes that unexpected reach high feedback.
Particular this one is rather suspicous. It is not nearly corrected to musical terms, but it sounds correct to what people expect.
184 likes for a REAL POKEY tune.... no CPU wasting, no 2 POKEY fake...
About Polycounter "tool". The only way to have some real deep sounds in 64kHz clocking is to use 2 channels with different pitches on the Polycounter basses. The problem is the volume then. In some tunes it is to handle manually. The correct bass sound is to set the volume on the related channels per note. Once set, it WILL work for all 4 channel tunes with 2 bass channels. Imagine this tune with a clean volume definition at the basses. Reminder: It uses vibrato on the basses. Not possible with polycounter 16 bit bass
About "harmonics" .... Looking through several YT Vids, I found that my definition is correct. People, who chase the "perfect chord" , miss the reality.
Watch this vid as some example. People play "the correct" chord, but in that way it never went to get a superhit.
Reminder: "ROCK" is a descendant of Jazz. And Jazz is defined, using "detuning" ...
All those "Superhits" use a "safe" degree of detuning. Without the detuning, no one would have listended to them.
I still claim that you @Alex and @emkay are talking about two different things.
@alex: some tunes are out of tune and this is a pain for ears. @emkay: out of harmony and it is good if makes good impression
However @emkay, some of your msx ARE OUT OF tune, no doubt; and no "slightly nice intentional detuned", to be clear. I know POKEY is not perfect tuned chip, but there are ways to mask or walkaround this "feature".